I am a 3D artist with over 5 years of experience in creating high-quality visual
assets for international clients across various industries. My expertise spans
texturing, rendering, and digital sculpting for AR projects, video games, movie,
virtual productions, and cinematic presentations. Several of my works have been
featured at prestigious events, including the Cannes Film Festival. I am deeply
committed to pushing the boundaries of digital art, with my personal and
professional skills.
At my current position as a 3D Artist at Mriya Productions, my responsibilities
include:
Creating High-Quality 3D Content: I work on modeling, texturing, sculpting,
shader development, and rendering for our projects.
Achievements: My achievements include having my work showcased at the
Cannes Film Festival
Teamwork: At Mriya Productions, I worked with talented artists and technical
specialists for the international market, which significantly enhanced my team
collaboration skills and adaptability to different styles and working standards.